One of my many final projects was to create a Little Big Planet level/film. I learned a lot about how different mediums combine together in my various classes at NYU this year. Whether is was McLuhan's theories on hot and cold media, or Jenkins' idea of convergence culture, each of them suggested a melding of mediums. So, I decided to take their ideas into practice and create a little big planet level with some basic story elements and voice acting. The result is shown below.
Alright, so it's not THAT funny, but I thought it was pretty cute for what Little Big Planet is. Making the level took about 4-5 days of work; most of it being spent on testing and re-testing gameplay elements (the falling blocks part was a bitch).
The gameplay and script was created by me and the characters used are characters Media Molecule had in the story mode. The fantastic voice-acting was all performed by my roommate, Garrett.
Yeah, I know. The quality sucks. Eventually I may have a (working) adapter that allows me to plug my PS3 into my computer. If and when that happens I'll recorded this video with better quality. Even with this quality though, my professor and classmates seemed to love it when I presented it. I think I also blew their minds when I showed how the gameplay mechanics work.
I'm still impressed at the amount of tools Little Big Planet has for the level editor. I was even able to affect the camera angle at the end so you could see the catapult activating. Crazy stuff. If you have LBP and you would like to play this level, search for "The Owl Collector" in LBP. And if you like it, please heart it! I need 5 hearts in order to get a trophy.
Expect a Little Big Planet review in the upcoming week.